Continuing with the anatomy of a vector illustration, let's take a look at objects and their properties, paths and subpaths.
Objects - Stroke and Fill Properties
Objects have stroke and fill properties. Stroke (or outline) properties apply to the path of an object and fill properties apply to the area enclosed by the path.
Weight (line thickness)
Solid vs. Dashed
Line Caps and Corners:
Except for differences in terminology, line cap and corner properties are the same between Deneba Canvas™, Adobe® Illustrator®, CorelDRAW and Macromedia® FreeHand®:
| CorelDRAW ||Adobe |
|"Caps and |
|"Cap and Join"||"Cap and Join"||"Line Joins and |
Uniform or Gradient Fill
Patterns and Textures
Stroke Examples: (fill = uniform or none)
Fill Examples: (stroke = none)
It could be said that Tiles are one of the basic fill properties. Patterns and tiles are basically the same kind of fill.
Deneba Canvas Stroke and Fill Examples:
Canvas is unique in that it can apply the same properties to strokes as it can to fills. In addition to colors, textures and gradients, you can also apply symbols and hatch patterns as strokes and fills. Below are a few examples:
|Gradient Fill |
|Gradient Fill |
Paths are either:
1. Open or
Fills are not restricted to closed paths. Open paths can be filled just like closed paths:
Paths of an object having more than one path are called subpaths.
|Note: Subpaths are nothing more than discreet, individual paths in an object composed of more than one path. The word "subpath" is easily misunderstood because the prefix "sub" implies subordination. Multiple paths within an object are of equal hierarchy (rank).|